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UDP_Server Class
NamespacesLumiSoft.Net.UDPUDP_Server
This class implements generic UDP server.
Declaration Syntax
C#Visual BasicVisual C++F#
public class UDP_Server : IDisposable
Public Class UDP_Server
	Implements IDisposable
public ref class UDP_Server : IDisposable
type UDP_Server =  
    class
        interface IDisposable
    end
Members
All MembersConstructorsMethodsPropertiesEvents



IconMemberDescription
UDP_Server()()()()
Default constructor.

Bindings
Gets or sets IP end point where UDP server is binded.

BytesReceived
Gets how many bytes this UDP server has received since start.

BytesSent
Gets how many bytes this UDP server has sent since start.

Dispose()()()()
Cleans up any resources being used.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Error
This event is raised when unexpected error happens.

Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetLocalEndPoint(IPEndPoint)
Gets suitable local IP end point for the specified remote endpoint. If there are multiple sending local end points, they will be load-balanched with round-robin.

GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsDisposed
Gets if this object is disposed.

IsRunning
Gets if UDP server is running.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
MTU
Gets or sets maximum network transmission unit.

PacketReceived
This event is raised when new UDP packet received.

PacketsReceived
Gets how many UDP packets this UDP server has received since start.

PacketsSent
Gets how many UDP packets this UDP server has sent since start.

Restart()()()()
Restarts running server. If server is not running, this methods has no efffect.

SendPacket(array<Byte>[]()[][], Int32, Int32, IPEndPoint)
Sends specified UDP packet to the specified remote end point.

SendPacket(array<Byte>[]()[][], Int32, Int32, IPEndPoint, IPEndPoint%)
Sends specified UDP packet to the specified remote end point.

SendPacket(IPEndPoint, array<Byte>[]()[][], Int32, Int32, IPEndPoint)
Sends specified UDP packet to the specified remote end point.

Start()()()()
Starts UDP server.

StartTime
Gets time when server was started.

Stop()()()()
Stops UDP server.

ToString()()()()
Returns a string that represents the current object.
(Inherited from Object.)
Inheritance Hierarchy
Object
UDP_Server

Assembly: LumiSoft.Net (Module: LumiSoft.Net.dll) Version: 4.5.5510.19119