Implements buffered writer for socket.
| C# | Visual Basic | Visual C++ |
[ObsoleteAttribute("Get rid of it.")] public class SocketBufferedWriter
<ObsoleteAttribute("Get rid of it.")> _ Public Class SocketBufferedWriter
[ObsoleteAttribute(L"Get rid of it.")] public ref class SocketBufferedWriter
| All Members | Constructors | Methods | |||
| Icon | Member | Description |
|---|---|---|
| SocketBufferedWriter(SocketEx) |
Default constructor.
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Flush()()() |
Forces to send all data in buffer to destination host.
| |
| GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| ToString()()() | (Inherited from Object.) | |
| Write(String) |
Queues specified data to write buffer. If write buffer is full, buffered data will be sent to detination host.
| |
| Write(array<Byte>[]()[]) |
Queues specified data to write buffer. If write buffer is full, buffered data will be sent to detination host.
|
| Object | |
| SocketBufferedWriter | |